To be honest, I wish it were just a specification of XML. It, however, seems to use a combination of XML-like tags and config/ini file syntax, such as:
[section] option= value other_option= value2 name_option= "a string" [nested_section] image= "/relative/path/to/file.png" [/nested_section] [/section]
On Tue, Nov 16, 2010 at 11:20 AM, Frank Lanitz frank@frank.uvena.de wrote:
Hi Jon,
On Tue, 16 Nov 2010 10:17:15 -0500 Jonathan Daily biomathjdaily@gmail.com wrote:
Hello all,
I have started creating custom content for the FOSS game "Battle for Wesnoth" [1]. I have been using Geany for editing the files, which are written in a custom markup language. Does anyone else develop for this, and if so, does anyone have custom filetypes for the markup language? Otherwise, I'll have to get cracking on it myself.
I don't know of anybody who is doing this. Is this some kind of XML you are hacking there?
Cheers, Frank -- http://frank.uvena.de/en/
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