To be honest, I wish it were just a specification of XML. It, however, seems to use a combination of XML-like tags and config/ini file syntax, such as:

[section]
    option= value
    other_option= value2
    name_option= "a string"
    [nested_section]
          image= "/relative/path/to/file.png"
    [/nested_section]
[/section]

On Tue, Nov 16, 2010 at 11:20 AM, Frank Lanitz <frank@frank.uvena.de> wrote:
Hi Jon,

On Tue, 16 Nov 2010 10:17:15 -0500
Jonathan Daily <biomathjdaily@gmail.com> wrote:

> Hello all,
>
> I have started creating custom content for the FOSS game "Battle for
> Wesnoth" [1]. I have been using Geany for editing the files, which are
> written in a custom markup language. Does anyone else develop for
> this, and if so, does anyone have custom filetypes for the markup
> language? Otherwise, I'll have to get cracking on it myself.

I don't know of anybody who is doing this. Is this some kind of XML you
are hacking there?

Cheers,
Frank
--
http://frank.uvena.de/en/

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