To be honest, I wish it were just a specification of XML. It, however, seems
to use a combination of XML-like tags and config/ini file syntax, such as:
[section]
option= value
other_option= value2
name_option= "a string"
[nested_section]
image= "/relative/path/to/file.png"
[/nested_section]
[/section]
On Tue, Nov 16, 2010 at 11:20 AM, Frank Lanitz <frank(a)frank.uvena.de> wrote:
Hi Jon,
On Tue, 16 Nov 2010 10:17:15 -0500
Jonathan Daily <biomathjdaily(a)gmail.com> wrote:
Hello all,
I have started creating custom content for the FOSS game "Battle for
Wesnoth" [1]. I have been using Geany for editing the files, which are
written in a custom markup language. Does anyone else develop for
this, and if so, does anyone have custom filetypes for the markup
language? Otherwise, I'll have to get cracking on it myself.
I don't know of anybody who is doing this. Is this some kind of XML you
are hacking there?
Cheers,
Frank
--
http://frank.uvena.de/en/
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