Hi,
This is the buid setting for cpp
[build_settings]
# %f will be replaced by the complete filename
# %e will be replaced by the filename without extension
# (use only one of it at one time)
compiler=g++ -Wall -c "%f"
linker=g++ -Wall -o "%e" "%f"
run_cmd="./%e"
How are I going to setup up GLPK various filetypes extension (e.g.
mod, lp, mps, glp, fps)?
This what I have done in TextAdept.
mod = '/usr/local/bin/glpsol --math %(filename)',
mps = '/usr/local/bin/glpsol --mps %(filename)',
fms = '/usr/local/bin/glpsol --freemps %(filename)',
lp = '/usr/local/bin/glpsol --lp %(filename)',
glp = '/usr/local/bin/glpsol --dlp %(filename)',
The above is working perfectly in TextAdept.
Now, how are I going to setup up GLPK various filetypes extension
(e.g. mod, lp, mps, glp, fps) in Geany?
compiler=??????
run_cmd= ?????
For example (zum biespeil), if file extension is mod then glpsol
--math + filename
compiler = glpsol ???????????
thanks in advance.
Noli