I am trying to ramp up Geany on Win7.
Geany & XAMPP already installed.
I can write code and compile it, but when I try to execute I get:
Process failed (Create process failed)
The executable command in build->set build commands is: c:\xampp\php\php.exe -l "%f"
Any idea?
Thanks
Yigal
:-D You don't have to "compile" nor "build" php !! PHP is a scripting language .... which interpreted at execution time !
ericc
On Sat, Jul 21, 2012 at 10:52 AM, Yigal B yigalb@hotmail.com wrote:
I am trying to ramp up Geany on Win7.****
Geany & XAMPP already installed.****
I can write code and compile it, but when I try to execute I get:****
Process failed (Create process failed)****
The executable command in build->set build commands is: c:\xampp\php\php.exe -l "%f"****
Any idea?****
Thanks****
Yigal****
Geany mailing list Geany@uvena.de https://lists.uvena.de/cgi-bin/mailman/listinfo/geany
2012.07.21. 11:07 keltezéssel, Eric Crastes írta:
:-D You don't have to "compile" nor "build" php !! PHP is a scripting language .... which interpreted at execution time !
It is true, and using xampp indicates that he probably want to use it for a web project. But has still uses:
* syntax check the edited file * write programs for CLI PHP
I can write code and compile it, but when I try to execute I get:
Process failed (Create process failed)
The executable command in build->set build commands is: c:\xampp\php\php.exe -l "%f"
Any idea?
I have had the same problem a few days ago. This is what I did:
* added the directory (C:\xampp\php\ in your case) to PATH system environment variable * restarted the computer
Then it worked. Nick Treleaven said the following:
In the latest Git version, I've added a status bar message explaining that the process timed out - although really it is not a time out but a bug in Windows process spawning. If you build from source, you can replace '30*1000' in src/win32.c to something smaller like '5*1000' for 5s, but this causes problems if a process really does take more than that time.
I've tried to find a real solution but failed, and ideally it should be asynchronous spawning anyway.