2010/5/20 Enrico Tröger enrico.troeger@uvena.de
On Tue, 18 May 2010 21:40:03 +0200, Andrei wrote:
On 05/18/2010 01:31 PM, Andrei Vishneuski wrote:
On 18 mei 2010, at 13:22, Lex Trotman wrote:
On 18 May 2010 20:37, Andrei Vishneuski <vish@gravitysoft.org mailto:vish@gravitysoft.org> wrote:
I am big fun of Geany and have used it in Windows and Linux as
my primary development editor. The problem is usage of Geany under Mac OSx. Basically under Mac osx you have three options:
1) Install port and install geany through the port. This is the most simple way. Geany looks a little bit ugly but workable
and fast. 2) Deploy native Mac OSx GTK (see gtk-osx). More complicated way to use Geany. Geany looks more integrated with Mac OSx, but it is SLOW ! 3) Use virtual (Linux) machine. Not a graceful way but better than nothing.
I have tried all three options. And unfortunately only third option is applicable. Options 1) and 2) has critical bug. If you try to build something geany starts consuming 100% CPU time ! It seems there is something wrong with process output reading, geany cannot correctly finalize it and stuck somewhere in
reading loop.
Does anybody have the same experience and may be just by chance has found a workaround ?
Which versions of Geany and Glib and GTK?
Geany 0.18.1
- Mac OSx port GTK2 2.18.2
- native gtk-osx GTK2 don't know exact version they are supporting
(have to see my home PC to give you more information)
I little bit more about gtk-osx version: geany 0.18.1 (built on May 18 2010 with GTK 2.18.2, GLib 2.22.2) Geany and gtk-osx has been compiled as i386 applications since 64bits version of gtk-osx is no stable yet.
PS: frankly speaking I think it is not GTK related bug, since I have
It doesn't need to be a GTK/GLib bug but maybe we just use it wrong or it behaves differently on MacOSX or MacOSX behaves differently than Linux/Unix. I can't say what's wrong and I don't have access to a MacOSX system :(.
Regards, Enrico
Couple of thoughts, do we know those exact versions of GTK/Glib work on Linux? That would reduce the risk of it being a GTK/Glib bug.
Can OSX use the dozewin method of synchronous builds instead, ie how much Win specific stuff is in that path? That removes the possibility of an unconstrained loop in the monitor code, the most likely place IMHO.
Cheers Lex
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