Hi Nick
I was using these events in monodevelop, you can use them for anything, i was uploading stuff after a build. I was just thinking of stuff which maybe easy to add and is competitive with other packages - not that that is so important.
However, on reflection, but on the same lines, what maybe is more useful, is an event system where any code in geany can register an event, fire and listen. Maybe gobject has this already, need to investigate, maybe you have something already that I'm not aware of?
Anyway with some kind of event system, my first suggestion would just get implemented naturally in a plug in when it was needed, so really an event system is key, not which events.
cheers
bd
On Fri, 27 Jul 2007 11:27:39 +0100 Nick Treleaven nick.treleaven@btinternet.com wrote:
On 07/25/2007 07:27:25 PM, blackdog wrote:
Another suggestion
BeforeCompile, AfterCompile BeforeBuild, AfterBuild
callbacks that can be hooked into via the plug-in system.
Maybe, what do you need them for? If you want to submit a patch, I would use the build_type enum:
void after_build(build_type btype);
Instead of having one callback for each type of build action.
Regards, Nick
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