[...]
In reality it doesn't matter what we think, or what the GNOME design team thinks, such stuff is extremely subjective and personal and the only apps that need to care about GNOME design manifesto are GNOME applications themselves.
It not right, you not adds things without any reason. In the toolbar there isn't place to text, so use icons with a tooltip instead.
There is no reason that you can't have bigger toolbar buttons to fit text as well. A new user shouldn't have to search tooltips to find what they want.
In button in dialog have a place to text, so not need a icon and a tooltip.
Consistent icons across the UI including dialogs and menus allow choice by glance without reading the text. Tooltips should *explain* the action of the item, if it just repeats the text, ... patches are welcome :-)
Syntax Highlighting colours is for **highlighting** the code, and the icons in the symbols tree is for distinguish between kinds of symbols (yes, is not matter what is the icons in the symbols tree, it just need to be different), etc - for each thing in the UI have any reason!
And there are reasons for things outside your use-cases.
P.S. As you can tell this subject is extremely controversial outside of GNOME-land (or at least inside of Geany-land), please don't mistake rants for anything personal against your own valid opinions :)
Before GNOME 3.10 I was used the icons in the buttons and in the menus, but I see is realy ugly and not useful.
As Matthew said, UI design is often a personal choice based on the users particular needs. You may see things as ugly, and not useful in your use-case, but another may see it as essential. Merely repeating your personal preference as fact does not make it so.
Cheers Lex
Cheers, Matthew Brush
Devel mailing list Devel@lists.geany.org https://lists.geany.org/cgi-bin/mailman/listinfo/devel
Devel mailing list Devel@lists.geany.org https://lists.geany.org/cgi-bin/mailman/listinfo/devel