Greetings, Sorry if this has been asked in the past. I've attempted to find similar topics in the list archive. But to no avail. The link on Geany's MailingList page (http://news.gmane.org/gmane.editors.geany.devel) to search the archives returns 404. So my question is; are there any issues building on OSX? I'm currently maintaining over 100 ports on FreeBSD, and use Geany for most of my work, but have recently taken an interest in OSX, and now feel handicapped without it (Geany). While I see that you provide a link to an OSX dmg image for OSX, It's 64bit only, and is limited to
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The link on the Geany website seems to work http://www.geany.org/Download/Releases
Cheers Lex
On 10 October 2016 at 16:00, Chris H spamless@xmail.net wrote:
Greetings, Sorry if this has been asked in the past. I've attempted to find similar topics in the list archive. But to no avail. The link on Geany's MailingList page (http://news.gmane.org/gmane.editors.geany.devel) to search the archives returns 404. So my question is; are there any issues building on OSX? I'm currently maintaining over 100 ports on FreeBSD, and use Geany for most of my work, but have recently taken an interest in OSX, and now feel handicapped without it (Geany). While I see that you provide a link to an OSX dmg image for OSX, It's 64bit only, and is limited to
Devel mailing list Devel@lists.geany.org https://lists.geany.org/cgi-bin/mailman/listinfo/devel
Quoting Chris H : Apologies, my mailer truncated my message...
Greetings, Sorry if this has been asked in the past. I've attempted to find similar topics in the list archive. But to no avail. The link on Geany's MailingList page (http://news.gmane.org/gmane.editors.geany.devel) to search the archives returns 404. So my question is; are there any issues building on OSX? I'm currently maintaining over 100 ports on FreeBSD, and use Geany for most of my work, but have recently taken an interest in OSX, and now feel handicapped without it (Geany). While I see that you provide a link to an OSX dmg image for OSX, It's 64bit only, and is limited to
10.7 or greater. What I'd like to do, is create a universal binary that coveres the whole gambit (10.*). So I guess my question is; 1) Does Geany compile on OSX out of the box? 2) If not, is there already any work on this I might expand on, rather than re-invent the wheel? FWIW I evaluated MacPorts, but found it less than ideal, and upon further evaluation, found HomeBrew a better candidate.
Thank you for all your time, and consideration.
--Chris ------------------------------------------------------------------------------------
On 10 October 2016 at 16:09, Chris H spamless@xmail.net wrote:
Quoting Chris H : Apologies, my mailer truncated my message...
Greetings, Sorry if this has been asked in the past. I've attempted to find similar topics in the list archive. But to no avail. The link on Geany's MailingList page (http://news.gmane.org/gmane.editors.geany.devel) to search the archives returns 404. So my question is; are there any issues building on OSX? I'm currently maintaining over 100 ports on FreeBSD, and use Geany for most of my work, but have recently taken an interest in OSX, and now feel handicapped without it (Geany). While I see that you provide a link to an OSX dmg image for OSX, It's 64bit only, and is limited to
10.7 or greater. What I'd like to do, is create a universal binary that coveres the whole gambit (10.*). So I guess my question is;
- Does Geany compile on OSX out of the box?
- If not, is there already any work on this I might expand on, rather than re-invent the wheel?
FWIW I evaluated MacPorts, but found it less than ideal, and upon further evaluation, found HomeBrew a better candidate.
Have to leave those detailed questiosn for the OSX maintainer.
On gmane, its front page says:
"We're going through a complete rebuild, so some things are very broken. Please see our blog at http://home.gmane.org/ for news."
and most of the editors pages are broken ATM.
Thank you for all your time, and consideration.
--Chris
Devel mailing list Devel@lists.geany.org https://lists.geany.org/cgi-bin/mailman/listinfo/devel
Hi,
Greetings, Sorry if this has been asked in the past. I've attempted to find similar topics in the list archive. But to no avail. The link on Geany's MailingList page (http://news.gmane.org/gmane.editors.geany.devel) to search the archives returns 404. So my question is; are there any issues building on OSX? I'm currently maintaining over 100 ports on FreeBSD, and use Geany for most of my work, but have recently taken an interest in OSX, and now feel handicapped without it (Geany). While I see that you provide a link to an OSX dmg image for OSX, It's 64bit only, and is limited to
10.7 or greater. What I'd like to do, is create a universal binary that coveres the whole gambit (10.*). So I guess my question is;
- Does Geany compile on OSX out of the box?
- If not, is there already any work on this I might expand on, rather than re-invent the wheel?
FWIW I evaluated MacPorts, but found it less than ideal, and upon further evaluation, found HomeBrew a better candidate.
Have to leave those detailed questiosn for the OSX maintainer.
On gmane, its front page says:
"We're going through a complete rebuild, so some things are very broken. Please see our blog at http://home.gmane.org/ for news."
and most of the editors pages are broken ATM.
We had this topic already about a year ago: http://devel.geany.narkive.com/niAqeADi/geany-devel-searchable-email-archive...
but didn't do anything. I see a few options:
a) do nothing and hope Gmane will come back by itself b) switch the search boxes on the website to Narkive c) find another cool mailing list archive provider which we all love d) do not provide any search box on the website but instead something like "search the net with your favorite search provider"
(I do not want to integrate a Google search on the website.)
Regards, Enrico
Hi Chris,
On Mon, Oct 10, 2016 at 8:09 AM, Chris H spamless@xmail.net wrote:
Quoting Chris H : Apologies, my mailer truncated my message...
Greetings, Sorry if this has been asked in the past. I've attempted to find similar topics in the list archive. But to no avail. The link on Geany's MailingList page (http://news.gmane.org/gmane.editors.geany.devel) to search the archives returns 404. So my question is; are there any issues building on OSX? I'm currently maintaining over 100 ports on FreeBSD, and use Geany for most of my work, but have recently taken an interest in OSX, and now feel handicapped without it (Geany). While I see that you provide a link to an OSX dmg image for OSX, It's 64bit only, and is limited to
10.7 or greater. What I'd like to do, is create a universal binary that coveres the whole gambit (10.*). So I guess my question is;
- Does Geany compile on OSX out of the box?
No, it doesn't. Geany depends on GTK and transitively on lots of other open source libraries which aren't part of OS X. It's not enough to build just Geany - you have to build all these dependencies and add them into the bundle.
I use
https://wiki.gnome.org/Projects/GTK+/OSX
to build Geany and make a bundle. Geany has also been extended with the "integration" part to better integrate to OS X to support things like global menus etc. The detailed build process is described here:
https://github.com/geany/geany-osx
OS X 10.7 is by default the oldest version supported by GTK-OSX but I believe there's some way to support older systems too (I believe there was some problem with changed binary format and linking). The question is whether supporting such old systems is worth it - OS X 10.7 isn't supported even by Apple and doesn't receive security patches and IMO nobody should use it.
Building 386 binaries is somehow possible too with GTK-OSX but again, we are talking about 10 year old computers running unsupported operating system versions. Besides, this would about double the bundle size (which currently is about 60MB because all the dependencies have to be inside) and in addition I don't have to any 386 Mac to test which is why I decided not to support these.
- If not, is there already any work on this I might expand on, rather
than re-invent the wheel? FWIW I evaluated MacPorts, but found it less than ideal, and upon further evaluation, found HomeBrew a better candidate.
Neither MacPorts nor HomeBrew are suitable - I tried both. The problem is you don't want to create just a command-line version of the app - you want it to behave like a standard GUI application with global menu, clickable icon in the launcher, being able to drag files to the icon to open them etc. These things aren't possible with MacPorts or HomeBrew (in addition I believe HomeBrew doesn't have GTK built with Quartz backend and only provides X backend so there's no support of retina displays).
For MacPorts Geany version there's a wiki page here
https://wiki.geany.org/howtos/osx/running
There's no similar description for HomeBrew but from what I tried, it runs fine but with the mentioned X backend and all the limitations above.
Cheers,
Jiri
Quoting Jiří Techet :
Hi Chris,
Hello Jiří, and thanks for the reply...
On Mon, Oct 10, 2016 at 8:09 AM, Chris H wrote:
Quoting Chris H : Apologies, my mailer truncated my message...
Greetings, Sorry if this has been asked in the past. I've attempted to find similar topics in the list archive. But to no avail. The link on Geany's MailingList page (http://news.gmane.org/gmane.editors.geany.devel) to search the archives returns 404. So my question is; are there any issues building on OSX? I'm currently maintaining over 100 ports on FreeBSD, and use Geany for most of my work, but have recently taken an interest in OSX, and now feel handicapped without it (Geany). While I see that you provide a link to an OSX dmg image for OSX, It's 64bit only, and is limited to
10.7 or greater. What I'd like to do, is create a universal binary that coveres the whole gambit (10.*). So I guess my question is;
- Does Geany compile on OSX out of the box?
No, it doesn't. Geany depends on GTK and transitively on lots of other open source libraries which aren't part of OS X. It's not enough to build just Geany - you have to build all these dependencies and add them into the bundle.
Sure, of course. I just wondered that if I already had all the headers, and source available (via Homebrew/Xcode), that it might "just work". :-)
I use
Yea, I checked that out, as well. But already available through Homebrew.
to build Geany and make a bundle. Geany has also been extended with the "integration" part to better integrate to OS X to support things like global menus etc. The detailed build process is described here:
Caught that.
OS X 10.7 is by default the oldest version supported by GTK-OSX but I believe there's some way to support older systems too (I believe there was some problem with changed binary format and linking). The question is whether supporting such old systems is worth it - OS X 10.7 isn't supported even by Apple and doesn't receive security patches and IMO nobody should use it.
Building 386 binaries is somehow possible too with GTK-OSX but again, we are talking about 10 year old computers running unsupported operating system versions. Besides, this would about double the bundle size (which currently is about 60MB because all the dependencies have to be inside) and in addition I don't have to any 386 Mac to test which is why I decided not to support these.
Sure. I get that (old system...). But IMHO more was lost, than gained in the the newer versions (of OSX). I'm also quite savvy with all the underpinnings of OSX, and had no trouble upgrading, or otherwise patching the system to be (at least) as safe, and stable, as the latest version. :-) It also runs *quite* nicely at 64bit. The only issues I've encountered, is with applications that claim to be 64bit exclusive, and simply fail to start, because they're *not*. Firefox, is a good example. But since it's a UB, I simply ticked the 32bit box, and it then runs w/o issue.
- If not, is there already any work on this I might expand on, rather
than re-invent the wheel? FWIW I evaluated MacPorts, but found it less than ideal, and upon further evaluation, found HomeBrew a better candidate.
Neither MacPorts nor HomeBrew are suitable - I tried both. The problem is you don't want to create just a command-line version of the app - you want it to behave like a standard GUI application with global menu, clickable icon in the launcher, being able to drag files to the icon to open them etc. These things aren't possible with MacPorts or HomeBrew (in addition I believe HomeBrew doesn't have GTK built with Quartz backend and only provides X backend so there's no support of retina displays).
I didn't look to see when it was added, but the (OSX GUI) applications I've built with it so, all support the Quartz available, and running on my box. I don't want to sound the least bit argumentative, but I've already built several OSX GUI's through Homebrew, and they all provide the standard OSX dialogs, and Menu options. Maybe things have changed since you've last tried it? :-)
For MacPorts Geany version there's a wiki page here
https://wiki.geany.org/howtos/osx/running
There's no similar description for HomeBrew but from what I tried, it runs fine but with the mentioned X backend and all the limitations above.
I've cobbled up a Homebrew "formulae" for Geany. I imagine I'll have additional work to do to it, before it's "just right", and works on every version of OSX. Not to mention, I come from an Assembler, C, Perl, JavaScript, CSS, Shell, background. So Ruby is new territory for me. But I'll run it up the flag pole, and report my findings. Hopefully, you, or someone else on this list, might be able to assist me. :-)
Thanks again, Jiří, for taking the time to respond!
--Chris
Cheers,
Jiri _______________________________________________ Devel mailing list Devel@lists.geany.org https://lists.geany.org/cgi-bin/mailman/listinfo/devel
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On Wed, Oct 12, 2016 at 7:19 PM, Chris H spamless@xmail.net wrote:
Quoting Jiří Techet :
Hi Chris,
Hello Jiří, and thanks for the reply...
On Mon, Oct 10, 2016 at 8:09 AM, Chris H wrote:
Quoting Chris H : Apologies, my mailer truncated my message...
Greetings, Sorry if this has been asked in the past. I've attempted to find
similar
topics in the list archive. But to no avail. The link on Geany's MailingList page (http://news.gmane.org/gmane.editors.geany.devel) to search the archives returns 404. So my question is; are there any issues building on OSX? I'm
currently
maintaining over 100 ports on FreeBSD, and use Geany for most of my work, but have recently taken an
interest in
OSX, and now feel handicapped without it (Geany). While I see that you provide a link to an OSX dmg image
for
OSX, It's 64bit only, and is limited to
10.7 or greater. What I'd like to do, is create a universal binary that coveres the whole gambit (10.*). So I guess my question is;
- Does Geany compile on OSX out of the box?
No, it doesn't. Geany depends on GTK and transitively on lots of other
open
source libraries which aren't part of OS X. It's not enough to build just Geany - you have to build all these dependencies and add them into the bundle.
Sure, of course. I just wondered that if I already had all the headers, and source available (via Homebrew/Xcode), that it might "just work". :-)
I use
Yea, I checked that out, as well. But already available through Homebrew.
to build Geany and make a bundle. Geany has also been extended with the "integration" part to better integrate to OS X to support things like global menus etc. The detailed build process is described here:
Caught that.
OS X 10.7 is by default the oldest version supported by GTK-OSX but I believe there's some way to support older systems too (I believe there
was
some problem with changed binary format and linking). The question is whether supporting such old systems is worth it - OS X 10.7 isn't
supported
even by Apple and doesn't receive security patches and IMO nobody should use it.
Building 386 binaries is somehow possible too with GTK-OSX but again, we are talking about 10 year old computers running unsupported operating system versions. Besides, this would about double the bundle size (which currently is about 60MB because all the dependencies have to be inside)
and
in addition I don't have to any 386 Mac to test which is why I decided
not
to support these.
Sure. I get that (old system...). But IMHO more was lost, than gained in the the newer versions (of OSX).
What exactly was lost? I'm not aware of any feature removals and the security of the OS has been improved a lot over the recent years. And from what I can say, stability too.
I'm also quite savvy with all the underpinnings of OSX, and had no trouble upgrading, or otherwise patching the system to be (at least) as safe, and stable, as the latest version. :-)
Wow, that's quite a claim. Even though the kernel sources are available, I seriously doubt you backport the security fixes from the latest kernels and recompile the old kernel. For all the remaining stuff like system frameworks and various daemons you'd have to use assembly and somehow write the security-related patches in it (the only place I saw someone doing this was Angela Bennett in "The Net" movie). The "at least" part is even more interesting as you seem to be even improving the system this way.
Unless you do the above, you are pretty much vulnerable to various attacks.
It also runs *quite* nicely at 64bit. The only issues I've encountered, is with applications that claim to be 64bit exclusive, and simply fail to start, because they're *not*. Firefox, is a good example. But since it's a UB, I simply ticked the 32bit box, and it then runs w/o issue.
- If not, is there already any work on this I might expand on, rather
than re-invent the wheel? FWIW I evaluated MacPorts, but found it less than ideal, and upon
further
evaluation, found HomeBrew a better candidate.
Neither MacPorts nor HomeBrew are suitable - I tried both. The problem is you don't want to create just a command-line version of the app - you
want
it to behave like a standard GUI application with global menu, clickable icon in the launcher, being able to drag files to the icon to open them etc. These things aren't possible with MacPorts or HomeBrew (in addition
I
believe HomeBrew doesn't have GTK built with Quartz backend and only provides X backend so there's no support of retina displays).
I didn't look to see when it was added, but the (OSX GUI) applications I've built with it so, all support the Quartz available, and running on my box.
OK, good to know.
I don't want to sound the least bit argumentative, but I've already built several OSX GUI's through Homebrew, and they all provide the standard OSX dialogs, and Menu options.
I can't imagine how it could create the global menubar (I bet it's attached at the top of the window) - this is something that the application has to do. Also how do you handle the launcher icon? It surely runs from the command-line but from what I remember, there's no easy way to create a natively working launcher (there usually appears a console icon instead and it works in a bit non-standard way). How is it with file associations which are normally stored in the Info.plist file in a bundle?
Is it possible to create a bundle containing all the dependencies to create a self-contained app installer with homebrew? Is it possible to add gtk themes this way, additional libraries (needed for Geany plugins) and other files? If you decide to create a bundle note that you'll have to patch VTE as its configurable files are not relocatable - the patches I created for this are here
https://github.com/geany/geany-osx/tree/master/patches
Even though I don't like jhbuild at all, I'm slightly skeptical you'll be able to create native-enough behaving version of Geany using homebrew. But definitely let me know about the progress.
Cheers,
Jiri