On 11-10-17 04:27 PM, Lex Trotman wrote:
On 18 October 2011 10:17, Matthew Brushmbrush@codebrainz.ca wrote:
On 11-10-14 07:38 AM, Nick Treleaven wrote:
On 13/10/2011 12:53, Nick Treleaven wrote:
On 13/10/2011 00:55, Matthew Brush wrote:
So I would go for 2.16 overall if this brings us Glade 3 support.
It should, but I haven't thoroughly tested it with GTK+ 2.16 yet. Did you try the gtkbuilder branch yet on your 2.16 install by any chance?
No, I haven't tried git branching yet. I'll let you know when I do.
Tried it earlier, seems to build against 2.16 (I actually have a newer runtime) and run OK after I applied some fixes. I didn't really test it much besides showing the Prefs dialog. Anything in particular that needs testing?
I also noticed some issues with defaults in the project dialog where some stuff doesn't have a default and some of the combo boxes have two columns showing so it looks like:
"Item 1 Item 1" "Item 2 Item 2"
IMO, it would *really* be nice to get all of the Project dialog ported to GtkBuilder since currently only the Editor and Indentation tabs are in GtkBuilder, the "Project" tab and the Build tab are both hard-coded and added to the dialog at runtime it seems.
Hi Matthew,
Yes, the build tab is generated at runtime because it has variable length (set by the number_xx_menu_items prefs).
Possibly it could be a treeview, but that would change the whole operation of the build tabs and would need discussion with Nick who has strong ideas on the subject :)
+1. I actually started tinkering with making it a treeview in Glade, since it makes way more sense to not have a hardcoded number and types of build commands, but of course as we discussed before, there needs to be a fixed number of commands at startup due to the limitations in the keybinding system.
Anyway, for now, we could add the whole UI into Glade except the dynamic part and just append/insert rows for more commands at run-time for the parts that change. At least 95% of it would go into the UI file.
Cheers, Matthew Brush