Hi Dimitar,
On Sat, Feb 4, 2012 at 6:43 AM, Dimitar Zhekov dimitar.zhekov@gmail.com wrote:
On Thu, 2 Feb 2012 10:14:15 +1100 Lex Trotman elextr@gmail.com wrote:
It would be really good if someone other than me tests it, my test plugin is rather dumb.
I tested with the following code in plugin_init():
build_set_menu_item(GEANY_BCS_PROJ, GEANY_GBG_EXEC, 1, GEANY_BC_LABEL, "boza");
And, after I open a project and load the plugin, Set Build Commands looks like this: <<attachment>>
Thanks for testing.
I can't reproduce this, I put your line exactly in the plugin_init of demoplugin, and although it led me to a bug updating the menu that I have fixed, the project properties dialog was fine.
Can you post the problem plugin, or better reproduce the problem with demoplugin so we can eliminate other issues.
Tested with the previous BuildFuncs version (without group_count). Execute command #1 initially exists but with all fields empty.
--
In plugin.h BuildFuncs, void (*build_remove_menu_item), and void (*build_set_menu_item) are indented with spaces instead of tabs.
Fixed (why Geany decided to switch I don't understand, I just push the tab key and it does the rest :)
Cheers Lex
-- E-gards: Jimmy
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