[Geany-Devel] End of Line
Matthew Brush
mbrush at xxxxx
Sat Nov 28 01:56:33 UTC 2015
On 2015-11-27 9:57 AM, Dimitar Zhekov wrote:
> [...]
>
> Enough. If the gtk+3 developers want to target the mobile market
> or something, so be it. [...]
>
I feel your frustration. The overall Windows support by GTK+ has
severely degraded with GTK+ 3 in a number of ways:
- Uses touch-style GNOME theme which looks absolutely grotesque.
We'll have to ship a CSS theme for each Windows version if we
care at all about Geany feeling like a good Windows app.
- A number of common dialogs have been crippled to facilitate
use by mobiles (even though GTK+ basically isn't viable on
99% of the worlds mobile devices). Also the file dialogs crash
when compiled for 64-bit Windows (ie. the mainstream).
- Doesn't provide any built-in fallback icons, so we'll have
to ship a whole set of stock icons we use from Tango or
GNOME3 theme.
- Can't be bothered to provide binaries as is customary for
Windows software to do. Instead, pawn off the responsibility
to a simulated Unix-like environment which is massive, slow
and requires special scripts in each app to extract all of
GTK+ binaries from a full Unix-like root filesystem install.
- Not to mention specific bugs and regressions as you're
experiencing.
Personally I'll be sticking with GTK+ 2 on Windows with Geany as long as
possible.
It's not much better when I'm in Linux either. GTK+ 3 completely broke
(ie. de-activated) theme engines, not even waiting for GTK+ 4, so the
theme engine KDE used which provided almost perfect integration of GTK+
apps into KDE no longer works and all GTK+ 3 apps look horrid and out of
place now. I'll also be sticking with GTK+ 2 on Linux.
</rant>
Sad to hear you're not gonna use Geany though, I find the GTK+ 2
releases of Geany to still be very usable on Windows 7 and 10.
Regards,
Matthew Brush
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