[Geany-devel] Empty project properties dialog

Jiří Techet techet at xxxxx
Sun Feb 19 16:57:02 UTC 2012


On Sat, Jan 14, 2012 at 21:16, Jiří Techet <techet at gmail.com> wrote:
> On Fri, Jan 13, 2012 at 22:57, Lex Trotman <elextr at gmail.com> wrote:
>> On Sat, Jan 14, 2012 at 3:12 AM, Matthew Brush <mbrush at codebrainz.ca> wrote:
>>> On 01/13/2012 03:31 AM, Lex Trotman wrote:
>>>>
>>>> [...]
>>>>>
>>>>> What if we deprecate the old project create/confirm API altogether, add
>>>>> the
>>>>> project preferences dialog to GeanyMainWidgets structure, and just let
>>>>> plugins use the "response", "hide" and "show" signals on it as a normal
>>>>> GtkDialog?
>>>>
>>>>
>>>> Sounds fine to my limited understanding.
>>>>
>>>>>
>>>>> This wasn't possible before when the dialog was created/destroyed each
>>>>> time
>>>>> since the pointer in the main_widgets global would change all the time,
>>>>> but
>>>>> now it'll stay the same right from before `geany-startup-complete` all
>>>>> the
>>>>> way until after plugins are unloaded . We could even say with certainty
>>>>> that
>>>>> this API *won't ever* change, the project dialog in main_widgets would
>>>>> *always* be a (subclass of) GtkDialog and so would only break if GTK+
>>>>> broke
>>>>> this.
>>>>
>>>>
>>>> But how much of the internal structure of the dialog are you going to
>>>> document?
>>>>
>>>> Is Jiri expected to find the notebook widget within the dialog or will
>>>> it be passed some other way? If from the dialog it needs to be
>>>> documented (or at least its name does).
>>>>
>>>
>>> Yeah, I thought about this after I sent the last message. We would need to
>>> add the dialog *and* the dialog's notebook to the main_widgets struct, like
>>> we do with the other notebooks (doc, sidebar, msgwin). Otherwise we'd have
>>> to guarantee a name so it could be accessed through ui_lookup_widget() or do
>>> the "signals on the wrong object" thing like is done for most signals (with
>>> the renames Jiri proposed).
>>
>> Well I'd say the first or second, but Jiri or others may have a
>> different preference.
>>
>
> I don't really care - both versions would work. But I too prefer using

So finally I had some free time to test and listening on the dialog
signals doesn't work as I need. The the code for displaying project
dialog in Geany looks like this:

	while (gtk_dialog_run(GTK_DIALOG(e.dialog)) == GTK_RESPONSE_OK)
	{
		if (update_config(&e, FALSE))
		{

Now when I connect to the dialog signals, they get emitted on the line

	while (gtk_dialog_run(GTK_DIALOG(e.dialog)) == GTK_RESPONSE_OK)

which means that in the signal handler I don't have access to the
updated config values from the dialog because these are updated
afterwards by

		if (update_config(&e, FALSE))

So if there aren't any objections, I'll go back to the implementation
I originally suggested and which emits the signal only after the
config has been successfully updated.

Cheers,
Jiri



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