[geany/geany] 1a19b3: Read stdout/stderr in a loop when using timeout callbacks
Dimitar Toshkov Zhekov
git-noreply at xxxxx
Sat Mar 10 00:56:10 UTC 2018
Branch: refs/heads/master
Author: Dimitar Toshkov Zhekov <dimitar.zhekov at gmail.com>
Committer: Dimitar Toshkov Zhekov <dimitar.zhekov at gmail.com>
Date: Wed, 26 Apr 2017 18:32:00 UTC
Commit: 1a19b397216210b9b5f19592da7bb73e87570a4c
https://github.com/geany/geany/commit/1a19b397216210b9b5f19592da7bb73e87570a4c
Log Message:
-----------
Read stdout/stderr in a loop when using timeout callbacks
With single reads, the input processing is limited to
(1/0.050 * DEFAULT_IO_LENGTH) KB/sec, which is pretty low.
Moved the check whether the maximum empty G_IO_IN-s are reached to a
macro, SPAWN_CHANNEL_GIO_WATCH(sc).
Modified Paths:
--------------
src/spawn.c
Modified: src/spawn.c
17 lines changed, 11 insertions(+), 6 deletions(-)
===================================================================
@@ -98,7 +98,6 @@ static gboolean spawn_parse_argv(const gchar *command_line, gint *argcp, gchar *
#endif
#define G_IO_FAILURE (G_IO_ERR | G_IO_HUP | G_IO_NVAL) /* always used together */
-#define MAX_EMPTY_GIO_INS 200
/*
@@ -847,6 +846,8 @@ typedef struct _SpawnChannelData
guint empty_gio_ins;
} SpawnChannelData;
+#define SPAWN_CHANNEL_GIO_WATCH(sc) ((sc)->empty_gio_ins < 200)
+
static void spawn_destroy_common(SpawnChannelData *sc)
{
@@ -874,7 +875,7 @@ static void spawn_destroy_cb(gpointer data)
{
SpawnChannelData *sc = (SpawnChannelData *) data;
- if (sc->empty_gio_ins < MAX_EMPTY_GIO_INS)
+ if (SPAWN_CHANNEL_GIO_WATCH(sc))
{
spawn_destroy_common(sc);
sc->channel = NULL;
@@ -917,6 +918,8 @@ static gboolean spawn_read_cb(GIOChannel *channel, GIOCondition condition, gpoin
* large stdout and stderr portions. Under Windows, looping blocks.
* - On failure, read in a loop. It won't block now, there will be no more data, and the
* IO watch is not guaranteed to be called again (under Windows this is the last call).
+ * - When using timeout callbacks, read in a loop. Otherwise, the input processing will
+ * be limited to (1/0.050 * DEFAULT_IO_LENGTH) KB/sec, which is pretty low.
*/
if (input_cond)
{
@@ -955,7 +958,7 @@ static gboolean spawn_read_cb(GIOChannel *channel, GIOCondition condition, gpoin
}
}
- if (!failure_cond)
+ if (SPAWN_CHANNEL_GIO_WATCH(sc) && !failure_cond)
break;
}
}
@@ -968,7 +971,7 @@ static gboolean spawn_read_cb(GIOChannel *channel, GIOCondition condition, gpoin
/* input only, failures are reported separately below */
sc->cb.read(buffer, input_cond, sc->cb_data);
- if (!failure_cond)
+ if (SPAWN_CHANNEL_GIO_WATCH(sc) && !failure_cond)
break;
}
}
@@ -1001,9 +1004,11 @@ static gboolean spawn_read_cb(GIOChannel *channel, GIOCondition condition, gpoin
}
/* Check for continuous activations with G_IO_IN | G_IO_PRI, without any
data to read and without errors. If detected, switch to timeout source. */
- else if (sc->empty_gio_ins < MAX_EMPTY_GIO_INS && status == G_IO_STATUS_AGAIN)
+ else if (SPAWN_CHANNEL_GIO_WATCH(sc) && status == G_IO_STATUS_AGAIN)
{
- if (++sc->empty_gio_ins == MAX_EMPTY_GIO_INS)
+ sc->empty_gio_ins++;
+
+ if (!SPAWN_CHANNEL_GIO_WATCH(sc))
{
GSource *old_source = g_main_current_source();
GSource *new_source = g_timeout_source_new(50);
--------------
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