[Geany] Scripting language for plug-ins
Enrico Tröger
enrico.troeger at xxxxx
Thu Jan 10 20:29:11 UTC 2008
On Wed, 9 Jan 2008 17:13:21 +0000, Nick Treleaven
<nick.treleaven at btinternet.com> wrote:
> On Wed, 9 Jan 2008 16:42:51 +0200
> "Yura Siamashka" <yurand2 at gmail.com> wrote:
>
> > 2008/1/9, Nick Treleaven <nick.treleaven at btinternet.com>:
> > > I haven't written any yet, but I've been meaning to. (Personally
> > > it'd be better for me if the Lua plugin was distributed with Geany
> > > because then it would get rebuilt automatically each time we
> > > change the plugin abi version - but for most users this isn't a
> > > problem).
>
> > Lua have very small footprint (compared to other scripting
> > languages). If geany include it like scintilla it will not gain too
> > much fat.
> >
> > This will allow to distribute lua plugin within geany and don't add
> > more libraries to depend list.
>
> I don't like this idea, it adds extra maintenance, and isn't really
> necessary. If the Lua plugin was distributed with Geany, Lua can be an
> optional dependency - probably we could disable building of geanylua
> if there were no lua headers found when running ./configure.
>
> Distros could then package geany-lua-plugin as a separate package.
>
> Anyway, I'm not sure if everyone wants to do this, maybe not ;-)
I'd be fine with that. Especially the idea of only enabling to
build/install it when Lua headers are found is great.
It's up to Jeff now ;-).
Regards,
Enrico
--
Get my GPG key from http://www.uvena.de/pub.key
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