[Geany] Battle for Wesnoth
Jonathan Daily
biomathjdaily at xxxxx
Tue Nov 16 16:25:25 UTC 2010
To be honest, I wish it were just a specification of XML. It, however, seems
to use a combination of XML-like tags and config/ini file syntax, such as:
[section]
option= value
other_option= value2
name_option= "a string"
[nested_section]
image= "/relative/path/to/file.png"
[/nested_section]
[/section]
On Tue, Nov 16, 2010 at 11:20 AM, Frank Lanitz <frank at frank.uvena.de> wrote:
> Hi Jon,
>
> On Tue, 16 Nov 2010 10:17:15 -0500
> Jonathan Daily <biomathjdaily at gmail.com> wrote:
>
> > Hello all,
> >
> > I have started creating custom content for the FOSS game "Battle for
> > Wesnoth" [1]. I have been using Geany for editing the files, which are
> > written in a custom markup language. Does anyone else develop for
> > this, and if so, does anyone have custom filetypes for the markup
> > language? Otherwise, I'll have to get cracking on it myself.
>
> I don't know of anybody who is doing this. Is this some kind of XML you
> are hacking there?
>
> Cheers,
> Frank
> --
> http://frank.uvena.de/en/
>
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