[Geany] Mac OSx Snow Leopard experience, 100% CPU load whenever build has been started !

Lex Trotman elextr at xxxxx
Thu May 20 09:42:07 UTC 2010


On 20 May 2010 19:28, Andrei Vishneuski <vish at gravitysoft.org> wrote:

>
> On 19 mei 2010, at 22:34, Enrico Tröger wrote:
>
> > On Tue, 18 May 2010 21:40:03 +0200, Andrei wrote:
> >
> >> On 05/18/2010 01:31 PM, Andrei Vishneuski wrote:
> >>>
> >>>
> >>> On 18 mei 2010, at 13:22, Lex Trotman wrote:
> >>>
> >>>>
> >>>>
> >>>> On 18 May 2010 20:37, Andrei Vishneuski <vish at gravitysoft.org
> >>>> <mailto:vish at gravitysoft.org>> wrote:
> >>>>
> >>>>    I am big fun of Geany and have used it in Windows and Linux as
> >>>> my primary development editor.
> >>>>    The problem is usage of Geany under Mac OSx.
> >>>>    Basically under Mac osx you have three options:
> >>>>
> >>>>    1) Install port and install geany through the port. This is the
> >>>>    most simple way. Geany looks a little bit ugly but workable
> >>>> and fast. 2) Deploy native Mac OSx GTK (see gtk-osx). More
> >>>> complicated way to use Geany. Geany looks more integrated with Mac
> >>>> OSx, but it is SLOW !
> >>>>    3) Use virtual (Linux) machine. Not a graceful way but better
> >>>>    than nothing.
> >>>>
> >>>>    I have tried all three options. And unfortunately only third
> >>>>    option is applicable.
> >>>>
> >>>>    Options 1) and  2) has critical bug. If you try to build
> >>>>    something geany starts consuming 100% CPU time !
> >>>>    It seems there is something wrong with process output reading,
> >>>>    geany cannot correctly finalize it and stuck somewhere in
> >>>> reading loop.
> >>>>
> >>>>    Does anybody have the same experience and may be just by chance
> >>>>    has found a workaround ?
> >>>>
> >>>>
> >>>>
> >>>> Which versions of Geany and Glib and GTK?
> >>>>
> >>> Geany 0.18.1
> >>> 1) Mac OSx port GTK2 2.18.2
> >>> 2) native gtk-osx GTK2 don't know exact version they are supporting
> >>> (have to see my home PC to give you more information)
> >>
> >> I little bit more about gtk-osx version: geany 0.18.1 (built on May
> >> 18 2010 with GTK 2.18.2, GLib 2.22.2)
> >> Geany and gtk-osx has been compiled as i386 applications since 64bits
> >> version of gtk-osx is no stable yet.
> >>
> >> PS: frankly speaking I think it is not GTK related bug, since I have
> >
> > It doesn't need to be a GTK/GLib bug but maybe we just use it wrong or
> > it behaves differently on MacOSX or MacOSX behaves differently than
> > Linux/Unix. I can't say what's wrong and I don't have access to a
> > MacOSX system :(.
>
>
> Could you give me a brief use case how the build feature works (several
> general steps) and point the file
> where I can find code responsible for it. May be I will try to take a look
> at the
> problem closer (cannot guarantee since I have not used C/C++ for ages :)).
> As far as I can see practically everything works:
> it executes appropriate tool for compilation, gets output from the tool,
>  parses output and makes parsed results visible in compile
> window. But after that geany CPU load is 100%.
>

Oh, the load remains 100% forever after???  Do you get a success message in
the status bar?

Can you try the nightly build version but configure the "build" to run a
shell script that just does a delay so you can check if the load starts
before the end of the build or after completion.



>
> I have tried geany night build and geany 0.17. They have the same problem.
>
>
Ok, thanks, 0.17 lets out new build bits I added :-) but we've still got to
fix the problem :-(


> PS: Buy the way, several days ago VirtualBox 3.2 has been released. One of
> the very interested
> feature is support for Mac OSx. That means it is possible to install
> original Mac OSx from
> original oficial DVD. It could be a good way to test geany for this
> platform.
>

If one has a DVD, doesn't a Mac come from a place with golden arches?? Thats
how much I know about them I'm afraid.

Personally I havn't got windows build capability either, I just havn't had
the chance to set it up.

Cheers
Lex



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