[Geany] Source folding

Alexandre Moreira alexandream at xxxxx
Thu Jul 20 18:45:14 UTC 2006


2006/7/20, Nexu <nexu.jin at gmail.com>:
>
> On Thu, 2006-07-20 at 19:45 +0200, Enrico Tröger wrote:
> > On Thu, 20 Jul 2006 13:51:11 -0300, "Alexandre Moreira"
> > <alexandream at gmail.com> wrote:
> >
> > it is so cool, that you all want to extend Geany, but please give us a
> > little bit time to make it ready for this.
> >
> > > scripts in, say, Python or TCL (or even C plugins).
> > I prefer Python(because so many people like it, there must be
> > something magic with it) _and_ C plugins.
> >
> > But as mentioned earlier, this whole stuff is not really important at
> > the moment, at least not for me and Nick.
> > I want to finish the 0.8 release soon(but without hurrying), then
> > reduce the length of the todo list and finally implement project
> > management. Then getting it stable, so that 1.0 can be released.
> >
> > After that, or while getting 1.0 stable, we should think about a
> > reasonable plugin concept.
> >
> > I really like the idea of plugins, but at the moment it is too early
> > for it.
>
> Thanks for the answers and responses. I'm looking forward to test the
> project management functionality.
>
> Personally i think you guys should consider including the mentioned
> plug-in system with 1.0 release (after everything else on the TODO list
> is done) so it is a basic part of Geany.


I would vote against this. Geany already has a release plan, and I think we
should stick to it. First of all, it was not the interest of the main devs
to make it a complex system, at least not on 1.0. Second, it would be needed
a *LOT* of hooks in the system for it to be acessible for plugins, and it is
not the kind of re-engeneering I think we need while on 0.8, at least not
when focusing to 1.0.


Also consider D-Bus as a
> plug-ins interface as this allows more languages to be used to write
> plug-ins with (any language that D-Bus got bindings for).


I never considered this as an option and then, when you mentioned it a whole
lot of possibilities exploded in my mind. Thanks very much, Nexu, for you
made me address a lot of stuff I had in mind for my own personal project (A
game server).

As far for the magic about Python: because it's really simple to code
> with as well being mature.
>
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>


Cheers,
Alexandre Moreira.
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