[Geany-Devel] New plugin loader mechanisms
steve8track at xxxxx
Mon Mar 30 15:19:33 UTC 2015
Thanks. I didn't realize this. If you have a chance, maybe you could
spot check my plugins:
I worry most of them have at non-api calls. Is there an easy way to
tell what is API and what is not? I primarily had been just grepping
the code for what I needed.
Also, since I'm on the topic of how to write plugins currently, can
anyone suggest a good tutorial for adding plugins to the geany-plugins
build system? I think that may be the biggest thing keeping me from
adding my plugins to geany-plugins.
I apologize if I missed replying to anyone since there have been a lot
of emails going around about plugins and I may have missed other
references to mine.
On 03/29/2015 09:51 AM, Colomban Wendling wrote:
> Le 18/03/2015 18:11, Steven Blatnick a écrit :
>> On 03/18/2015 10:42 AM, Thomas Martitz wrote:
>>> Currently geany exports a pointer to a struct, that contains more
>>> structs, which contain function points to the API functions.
>>> Fortunately this is nicely hidden to developers via macros. But due to
>>> gtkbuilder all functions and nothing prevents plugins from accessing
>>> these. And the macros are awkward and strange anyway. There is
>>> currently the linkage-cleanup PR in the works which improves this by
>>> actually exporting the API functions, and _only_ the API functions to
>> Maybe I'm completely wrong on this from an architecture perspective, but
>> part of what I like about writing plugins for geany is accessibility.
>> If we only get access to a subset of functions, then it seems less
>> flexible what our plugins can actually do. Yes, this allows us to write
>> bad plugins that can do some sloppy things, but I say "so what". They
>> are plugins. […]
> In addition to what Thomas said (which is very true), realize two things:
> 1) plugins that use functions not part of the API won't work e.g. on
> Windows (for technical reasons, all functions are currently actually
> usable under *NIX, but on Windows only explicitly exported ones are).
> So if you care about your plugin working on Windows you'll stick to the
> official API anyway (the one we commit to and maintain).
> 2) before Geany 1.22, you couldn't use non-API anyway. If you were
> happy with the API before, you'll still be after this change.
> Devel mailing list
> Devel at lists.geany.org
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