[Geany-Devel] Lua script vs the plugin wishlist
thomas.martitz at xxxxx
Wed Jun 5 12:06:27 UTC 2013
Am 05.06.2013 13:46, schrieb Thrawn:
> Hi, folks.
> Lex, thanks for your comments. I have heard before about GeanyLua's
> future being uncertain, and I did email the list suggesting that I
> would be willing to be an emergency backup maintainer. Ie I don't
> generally have the time, but given a choice between fixing a severe
> problem and losing the plugin, I'd step up.
> Just tonight I've uploaded another script to the Geany Wiki, for
> surrounding the current selection with brackets, tags, etc. That
> fulfils another item from the plugin wishlist. It took about 40 lines
> (including comments and debug lines) and 15 minutes.
> I strongly urge that GeanyLua be retained. I think that it and GeanyPy
> are the way of the future for plugin development, and since GeanyPy
> isn't available precompiled, GeanyLua is the only out-of-the-box
> candidate for developing a useful feature (that would normally involve
> a plugin) in an hour or less. The documentation is clear; the API is
> simple but effective; there's no boilerplate (no import statements, no
> class declarations, no metadata, just code); deployment is just a
> matter of copying the script into the geanylua directory and
> restarting/rescanning; and it integrates nicely with the keybinding
> Anyone who wants to develop a plugin, or wishes for a feature that
> some other editor has, should consider GeanyLua. It might not do what
> they need, but if it does, they'll be able to do it within an
> afternoon. I'm already maintaining 6 different Lua-powered features
> (some of which involve multiple scripts), with a 7th to be uploaded
> soon, and it's easy.
I believe GeanyLua is nice, but it still needs a maintainer :) You could
be the one!
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