[Geany-devel] Build command labels as buttons

Nick Treleaven nick.treleaven at xxxxx
Thu Mar 11 12:45:19 UTC 2010


On Thu, 11 Mar 2010 10:05:45 +1100
Lex Trotman <elextr at gmail.com> wrote:

> >> I've made a screenshot (attached) of the Build Commands dialog using
> >> buttons for the menu item labels instead of text entries. This is
> >> because:
> >>
> >> 1. It makes it clear that menu labels don't normally need to be edited.
> >> 2. It displays the mnemonic correctly.
> >>
> >> Clicking the button can still allow setting the menu item text via a
> >> dialog prompt, and there would be a tooltip to say this.
> >>
> >> Good idea?
> >>
> >
> > It is an "unusual" UI paradigm so I am not sure ...

Maybe, but personally I think visually it makes the dialog look better.
It makes the (rarer) label editing less intuitive but the command
editing quicker to understand.

> > It might have to be tried to see if it improves or damages the ease of use.
> 
> The other thing I thought of (belatedly, sorry) is that for the plugin
> configuration dialog in version build-system 2.0 I was going to make editing
> the details in a sub-dialog.  Does it make sense if the button shows that
> sort of sub-dialog for the built-in config?

Sounds good to me for the plugin. Not sure if we want other things
besides editing the menu item label in the core (yet?).

Regards,
Nick



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