Thanks Enrico that does seem to work on the file I haveI can't however get a working version of a /bin/sh -c %p/bin/activate; python %f style virtualenv command. I have tried many versions but just can't get it working. This one finds activate and the file but fails.
using bin/python "%f" and %p as my working directory.
Sayth
/bin/sh -c /home/sayth/Projects/Test/bin/activate; python file1.py (in directory: /home/sayth/Projects/Test)
Traceback (most recent call last):
File "file1.py", line 3, in <module>
import django
ImportError: No module named django
Compilation failed.On Sun, Feb 2, 2014 at 10:02 PM, Enrico Tröger <enrico.troeger@uvena.de> wrote:
On 02/02/14 01:12, Sayth Renshaw wrote:I'm afraid I wasn't clear enough about what I meant:
> OK using vanilla virtualenv(no wrapper) and with built in project from
> geany I have ~/Projects/Test/bin/activate for virtualenv.
>
> The project is open and so %p as working directory works perfectly, however
> it returns error on source /bin/sh:1 :source "not found.
>
> Updated the command to source bin/activate; python "%f" as thats the usual
> command line activation. still same error.
Instead of using the 'bin/activate' script at all, just use the Python
interpreter in the virtualenv's bin directory as this should know the
paths already.
Something like this could be your build command:
%p/env/bin/python "%f"
(provided that your virtualenv is called 'env' in the project directory)
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