@kugel- ok, if "something" takes care of disconnecting it all if it references a callback implemented in that language, should be fairly fine. Did you actually try this in a plugin to see how it behaves? Connect stuff to Geany's signals, and more importantly, Scintilla's ones and stress-test that it does behave fine in all cases (when the Scintilla object is destroyed before the plugin, and when the plugin is destroyed before the object).


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