Hmm, GLSL has more keywords than C, maybe @b4n meant to add them to the parser but never got around to it.

Possibly. It's also possible that the other keywords of GLSL aren't so important for parsing (just for styling with scintilla) and that the output just turned out to be acceptable.

But in current condition seems ok to switch. Could GLSL then be a custom filetype?

I'm not so familiar with scintilla styling and there seems to be done something in the C code right now. In any case, it doesn't matter much and I think it can stay the way it is.


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