@b4n commented on this pull request.
In src/win32.c:
> @@ -1032,4 +1032,31 @@ gchar *win32_get_user_config_dir(void) return g_build_filename(g_get_user_config_dir(), "geany", NULL); } + +void win32_make_argc_and_argv_in_utf8(gint *pargc, gchar ***pargv) +{ + int num_arg; + LPWSTR *szarglist = CommandLineToArgvW(GetCommandLineW(), &num_arg); + char **utf8argv = g_new0(char *, num_arg + 1); + int i = num_arg; + while(i) + { + i--; + utf8argv[i] = g_utf16_to_utf8((gunichar2 *)szarglist[i], -1, NULL, NULL, NULL);
Well it's totally doable, but it involves calling WideCharToMultiByte()
twice (or over-alloc len*4+1
bytes), allocating manually and the like. Indeed nothing complicated, but at least 4 lines or so worth of WINAPI code, where we basically have access to a 1-line thing. So if it gives us something, yeah sure, otherwise I'm not really sure it's worth it.
Hell, let's see how it'd look:
static gchar *wcstr_to_utf8(wchar_t *wcstr)
{
int len = WideCharToMultiByte(CP_UTF8, 0, wcstr, -1, NULL, 0, NULL, NULL);
gchar *utf8str = g_malloc(len + 1);
WideCharToMultiByte(CP_UTF8, 0, wcstr, -1, utf8str, len + 1, NULL, NULL);
utf8str[len] = 0; // FIXME: is that useful?
return utf8str;
}
And according to the docs it probably doesn't really help:
WC_ERR_INVALID_CHARS: Windows Vista and later: Fail if an invalid input character is encountered. If this flag is not set, the function silently drops illegal code points. A call to GetLastError returns ERROR_NO_UNICODE_TRANSLATION. Note that this flag only applies when CodePage is specified as CP_UTF8 or 54936 (for Windows Vista and later). It cannot be used with other code page values.
So my understanding would be that in case of invalid UTF-16 (as it is possible in filenames), it would result in uninteresting UTF-8, while we'd actually want "WTF-8".
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