@Skif-off Thanks for the reminder. I've been feeling like I've been forgetting something.
The only change is to regenerate `glspi_sci.h`. The only script I have that sends scintilla messages still works: ```Lua geany.scintilla ("SCI_SETEDGEMODE", 3, 3) geany.scintilla ("SCI_MULTIEDGECLEARALL", 0, 0)
-- Colors are in BGR order geany.scintilla ("SCI_MULTIEDGEADDLINE", 60, 0xe5e5e5) geany.scintilla ("SCI_MULTIEDGEADDLINE", 72, 0xffd0b0) -- blue geany.scintilla ("SCI_MULTIEDGEADDLINE", 80, 0xffc0ff) -- purple geany.scintilla ("SCI_MULTIEDGEADDLINE", 88, 0xe5e5e5) geany.scintilla ("SCI_MULTIEDGEADDLINE", 96, 0xa0b0ff) -- red geany.scintilla ("SCI_MULTIEDGEADDLINE", 104, 0xe5e5e5) geany.scintilla ("SCI_MULTIEDGEADDLINE", 112, 0xe5e5e5) geany.scintilla ("SCI_MULTIEDGEADDLINE", 120, 0xe5e5e5) geany.scintilla ("SCI_MULTIEDGEADDLINE", 128, 0xe5e5e5) geany.scintilla ("SCI_MULTIEDGEADDLINE", 136, 0xe5e5e5) geany.scintilla ("SCI_MULTIEDGEADDLINE", 144, 0xe5e5e5) geany.scintilla ("SCI_MULTIEDGEADDLINE", 152, 0xe5e5e5) geany.scintilla ("SCI_MULTIEDGEADDLINE", 160, 0xe5e5e5) ```