I have applied the patch and built geany and plugins from master in each case. Debugger no longer locks up bit I don't seem to get what I expect from the debugger. This may be my not knowing how to use it since it has never worked since I tried to install it.
int main () {
#include <stdio.h>
printf ("%s","hello worlds.\n\r");
return (0);
}
I have build this with build command configured as follows:
gcc -g3 -Wall -c "%f"
the compiler window shows:
gcc -g3 -Wall -c "main" "main.c" (in directory: <local path to source>)
Compilation finished successfully.
When I simply run it with the gear wheel icon, I get a vte terminal with the output msg. Fine.
When I set break point in the return in line 4 and try to run it with Debug|Run/Continue the status bar appears show "Busy" but I do not see anything in Stack, Memory or Program Terminal tabs.
None of the debug functions like step are enabled, only 'terminate' is possible.
At This point I was expecting to be able to step the prog in the debugger and to already see the 'hello worlds' in a terminal somewhere. Also I was expecting some indication in the editor that execution was halted on line 4 or main.c ; this does not seem to be the state of play.
As far as I can tell from limited help description, this should be what is happening at this stage.
Am I missing something or are there still problems with debugging after the spawn lockup is fixed?
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