@elextr what you're describing is hinting ;) The trade-off between faithful glyph shape rendering versus blurry render because pixels are big.
And I agree that better hinting is better, but it's tricky. I admittedly got used to bad one because some upgrade lead to poorer hinting everywhere on my system and it's not bad enough that I spend a whole lot of time on it, but still, I'd rather have it sharp and slightly off-shape than perfectly shaped and blurry.
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