[Geany-devel] Killing Builds

Enrico Tröger enrico.troeger at xxxxx
Wed Aug 19 21:39:13 UTC 2009


On Wed, 19 Aug 2009 10:06:20 +1000, Lex wrote:

>>> Can it at least be auto closed, say if the script returned success
>>> (i.e. 0)?
>>
>> Well we *don't* want normal executes to do that,output should be
>> shown even if the program ran successfully, so some configuration is
>> needed. I don't know how easy it would be to do either, it has to
>> work for external terminals and for VTE if thats what is being used.
>>  Oh and potentially for windows when builds are corrected to be
>> asynchronous again.
>>
>> Cheers
>> Lex
>
>It looks like it could be mostly handled already, just need the
>configuration.  Do *not* want to make the build menu configuration
>dialog bigger (do we Enrico :-) so some other option needs to be used.
> I won't do this until after build-system is in trunk.

It seems you know me already pretty good :)

No, I do not want to have more options and more special commands for
Thomas' need to kill builds (btw, Lex' joke about film titles was
coool). Don't get me wrong but I don't see this as that important,
usually (!) you want a build to finish and not kill it for whatever
reason. And if so, opening a terminal and type 'killall make' isn't
that hard, I guess.

Or as already said, (ab)use the Execute command and live with the
opened terminal. IMO the opened terminal for the Execute command should
stay open, in any case. That is what it is meant for, Lex already said.

Finally, as also already said, if it is really that important,
implement it as a plugin and request API additions you need.


Just my 2 cents.

Regards,
Enrico

-- 
Get my GPG key from http://www.uvena.de/pub.asc
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